Handplane 3D hero prop Asset AAA-quality
3D modeling and texturing course

Handplane 3D hero prop Asset AAA-quality udemy course free download
3D modeling and texturing course
In this course, I have recorded the detailed process of creating a high-quality game asset using a modern standard production pipeline. The course is divided into videos according to the group corresponding to the stage of production. There are a total of 12 video folders in the course.
I show in detail the process of creating a game model, starting from collecting references and creating a blockout, then going through the stages of modeling midpoly, highpoly, adding details to the sculpt, creating lowpoly and baking, and ending with creating highly detailed textures, rendering and post-processing the renders.
In each folder, there are videos first, in which I briefly outline the important points. I also show you some of the tools and approaches that I use all the time. Then there are videos of the production process in real time.
Content:
93 full HD Video Files
Zbrush scenes for sculpt model
Blender project with all stages saved (Blockout, Midpoly, Highpoly, Sculpt, Lowpoly)
Final Substance Painter Project file
Final Marmoset Toolbag file for rendering (.tbscene)
Full Marmoset Toolbag baker scene (.tbscene)
Final Renders (before and after postprocessing)
Reference board (.pur)
and more
Software used in tutorial:
Blender 4.1
Zbrush 2024.0.1
PureRef
RizomUV 2020.0
Photoshop
Substance Painter 10.1.2
Marmoset Toolbag 4